Once Barret staggers an enemy with ATB Stagger, nearly half his max ATB will be refunded. Since both abilities are primarily used for dealing heavy damage, the player should consider which is best in their situation.Ī max level ATB Stagger Materia on Barret (additionally ATB Boost Materia when using a melee weapon) helps keep Barret's ATB topped up so that he may use Point Blank or Maximum Fury at full strength after he staggers an enemy with Focused Shot. Point Blank tends to be more situational when using ranged weapons, as is Maximum Fury when using melee weapons. Point Blank is the antithesis to Maximum Fury it must be used in close range, and deals heavy delayed burst damage as opposed to sustained damage. If the ability is issued as a command to Barret when not in player control, he will close the gap by running before using the attack, making it significantly safer to use. Many fast and flying enemies can move out of the way before Point Blank hits, unless they are pressured or staggered. Point Blank requires Barret to be as close as possible to his target, otherwise he might miss. Casting Stop on Barret's target will prevent the explosion from triggering until the effect wears off. If this happens, a mine will attach to all enemies hit, resulting in multiple area-of-effect damage explosions. The mine will detonate after 5 seconds, dealing heavy damage in an explosion that can affect multiple enemies clustered near its primary target. Barret will be free to attack as normal while the mine ticks. This interrupts some enemies and will attach a sticky mine to them. Point Blank causes Barret to lunge forward and jab his target, before shooting them point blank. In Intergrade, it can outdamage level 1 limit breaks after using Refocus. When using Refocus Materia, Point Blank is the most powerful character ability when spending 3 ATB bars. Barret will have an interrupt defense of 60 while using Point Blank after spending three ATB charges, making him very hard to interrupt.Īmong all of Barret's abilities, Point Blank has the largest potential for damage, and is the second-most powerful ability in the game when expending 2 ATB, bested only by using Infinity's End against staggered targets. In Intergrade, the explosion will have an attack power of 1,300, for a total attack power of 1,815. In the PlayStation 4 version, the bomb has an attack power of 1,000, for a total attack power of 1,515. The initial hit will have an attack power of 60, while the second hit has an attack power of 455. Barret will have an interrupt defense of 60 while using Point Blank after spending two ATB charges, making him very hard to interrupt. In Intergrade, the explosion will have an attack power of 900, for a total attack power of 1,140. In the PlayStation 4 version, the bomb has an attack power of 700, for a total attack power of 940. The initial hit will have an attack power of 5, while the second hit has an attack power of 235. Barret will have an interrupt defense of 40 while using Point Blank after spending one ATB charge. In Intergrade, the explosion will have an attack power of 400, for a total attack power of 520. In the PlayStation 4 version, the bomb has an attack power of 300, for a total attack power of 420. The initial hit will have an attack power of 5, while the second hit has an attack power of 115. The more ATB charges consumed, the more damage will be dealt. This ability consumes all of Barret's current ATB gauges, up to three with Refocus. Each hit from Point Blank has an interrupt strength of 50. The second hit from the initial attack has a stagger rate of 1. Where Target's Physical Ranged Rate Modifier is the respective stagger rate modifier of the target *see table above for possible Power Modifiers Where Barret's Attack Power is his respective attribute, and Target's Defense is the respective attribute of the target Interrupted by attacks with ≥60 interrupt strength (2 or 3 ATB charges) Interrupted by attacks with ≥40 interrupt strength (1 ATB charge) Interrupts targets with ≤50 interrupt defense First 2 hits have a small area-of-effect Bomb deals heavy physical ranged damage after 5 seconds Second hit deals physical ranged damage attaches a timed bomb to all targets hit The bomb will explode after 5 seconds, hitting all enemies within its radius. Barret will step forward to jab his target with his gun-arm and then fire, hitting all enemies within small radius in front of him, and attaching a timed bomb to them. Point Blank is an ability for Barret, which deals both physical melee and ranged damage.
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